Bearlandia
Online 98.167.43.238:28015 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Bearlandia?
Its rhythm cannot yet be told: too few of Bearlandia's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 71 days 13 hours ago.
Population
How busy is Bearlandia?
0 players are connected to Bearlandia at the moment. The average across the last seven days is 0 players.
How does Bearlandia rank against other Rust servers?
Ranked #15,369 on seven-day player hours, Bearlandia is in the top 70% of all ranked servers.
Map and rules
Which map does Bearlandia run?
Bearlandia runs a procedural map of size 4,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Bearlandia?
The name Bearlandia does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Bearlandia run?
Rust network protocol 2632 and build 160556 is the build Bearlandia runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Bearlandia online, and how reliable is it?
The server is up at the moment: Bearlandia is online. About 14 days 9 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Bearlandia located?
No region is published by Bearlandia. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 98.167.43.238:28015.
Does Bearlandia run smoothly?
The last 48 hours brought an average of 176 server fps and a floor of 98. The world held as many as 121,196 entities, buildings and deployables included. The highest memory use was 6,488 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include Bearlandia?
Best Rust community servers are the Rust Heatmap lists that Bearlandia fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Bearlandia mean?
These are the tags Bearlandia publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp0 (Max players): Slot count: 0; ts8 (Group limit): The game default applies: 8 per team at most; v2632 (Protocol): To join, run the same version: game protocol 2632; cs160556 (Build): The game build here is 160556; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Bearlandia?
Enter client.connect 98.167.43.238:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.