The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly
Online 98.142.11.17:25565 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 43 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 05:10 UTC15d ago | 6° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?
At their busiest, its recent wipes averaged 6 players. 43 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?
The record of The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 15 days ago.
Population
How busy is The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?
The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly currently has 0 of its 100 slots filled. A seven-day average of 3 players, with a peak of 10. Look at 21:00 UTC for the last 48 hours: that hour averaged 8 players.
How does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly rank against other Rust servers?
The top 8% of ranked servers includes The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly, at #1,886 for player hours over the last seven days.
Rules and settings
Which map does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly run?
A procedural map of size 4,000 with seed 1337, generated by the game, runs on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Custom Map.
What are the rules and settings on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?
According to its name, The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly has a 2x gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly run?
Rust network protocol 2635 and build 168909 is the build The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly online, and how reliable is it?
Right now The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly shows as online. The uptime it reports puts the last restart at about 8 hours ago. 162 of 168 hours up over the last 7 full days, which is 96%. The first record of it on Rust Heatmap is 14 October 2026.
Where is The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly located?
A region is not published for The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 98.142.11.17:25565 is its address.
Does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly run smoothly?
The last 48 hours brought an average of 142 server fps and a floor of 95. Entities peaked at 115,812, counting buildings, deployables and all the rest of the world. The highest memory use was 3,545 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?
The Rust Heatmap lists that The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly fits are: 2x Rust servers and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What do the server tags on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?
Enter client.connect 98.142.11.17:25565 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.