Rust HeatmapInfrared · players
IR live Players84,577 Servers11,817 Warm3,660 Fresh wipes · 3h389 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

[DEV-OXIDE] Maestrea plugin test

Offline 98.128.242.189:28025 checked 38d ago

moddedoxidepve
Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,478
rank
top 68%
40d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 38d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 253 on average
249 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 243 on average
251 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 106 on average
84 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
18 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
60 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
40 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on [DEV-OXIDE] Maestrea plugin test?

[DEV-OXIDE] Maestrea plugin test has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 40 days ago.

Population

How busy is [DEV-OXIDE] Maestrea plugin test?

[DEV-OXIDE] Maestrea plugin test went quiet 38 days 14 hours ago and is offline right now.

How does [DEV-OXIDE] Maestrea plugin test rank against other Rust servers?

Ranked #15,478 on seven-day player hours, [DEV-OXIDE] Maestrea plugin test is in the top 68% of all ranked servers.

Rules and settings

Which map does [DEV-OXIDE] Maestrea plugin test run?

[DEV-OXIDE] Maestrea plugin test runs a procedural map, which the game generates.

What are the rules and settings on [DEV-OXIDE] Maestrea plugin test?

No gather rate appears in the name [DEV-OXIDE] Maestrea plugin test. The group limit is 8 players, which is the game's default. The server runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does [DEV-OXIDE] Maestrea plugin test run?

Rust network protocol 2633 and build 164530 on Linux is what [DEV-OXIDE] Maestrea plugin test runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [DEV-OXIDE] Maestrea plugin test online, and how reliable is it?

Offline at the moment: [DEV-OXIDE] Maestrea plugin test was last seen 38 days 14 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 19 September 2026.

Where is [DEV-OXIDE] Maestrea plugin test located?

A region is not published for [DEV-OXIDE] Maestrea plugin test. Rust Heatmap shows the location a server states. It does not look up the machine's location. 98.128.242.189:28025 is its address.

Tags

Which Rust Heatmap lists and filters include [DEV-OXIDE] Maestrea plugin test?

The Rust Heatmap lists that [DEV-OXIDE] Maestrea plugin test fits are: Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on [DEV-OXIDE] Maestrea plugin test mean?

These are the tags [DEV-OXIDE] Maestrea plugin test publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp5 (Max players): This server has 5 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): Build 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join [DEV-OXIDE] Maestrea plugin test?

Enter client.connect 98.128.242.189:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2633,^p,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp5
Max players This server has 5 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs164530
Build Build 164530.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.