Rust HeatmapInfrared · players
IR live Players80,760 Servers11,845 Warm3,897 Fresh wipes · 3h164 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

[PVE] Man VS Wild

Online NA 97.102.153.245:28015 checked 10m ago

monthly wipes moddedoxidepve
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Sun 22:00flare: a wipe in that hourTue 19:00
0
7-day average
peak 2
#9,421
rank
top 43% · #1252 in NA
26d ago
last wipe
monthly schedule
8d 21h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Li3Server performance

02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct19 Oct23 Oct27 Oct

Top 43% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

8d 21h
Thu 5 Nov, 19:00 UTC
FW
36d 21h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 29 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 18:30 UTC9d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 53 on average
41 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
36 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 35 on average
27 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 32 on average
36 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 25 on average
26 / 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!
NA · groups of 8+ · monthly · 13 on average
6 / 420

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [PVE] Man VS Wild?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 29 hours in.

What is the wipe schedule on [PVE] Man VS Wild?

The only wipe on [PVE] Man VS Wild is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 26 days ago. The tags list one wipe a month.

Player counts

How busy is [PVE] Man VS Wild?

The current population of [PVE] Man VS Wild is 0, against 50 slots. Averaged over the past week: 0 players, peaking at 2.

How does [PVE] Man VS Wild rank against other Rust servers?

Seven-day player hours place [PVE] Man VS Wild at #9,421, in the top 43% of ranked servers; within North America it is #1,252.

Settings and rules

Which map does [PVE] Man VS Wild run?

[PVE] Man VS Wild runs a procedural map of size 4,500 with seed 23133243, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [PVE] Man VS Wild?

A gather rate is not given in the name [PVE] Man VS Wild. 10 players is the cap for groups. The server runs pve, player combat is disabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does [PVE] Man VS Wild run?

Rust network protocol 2635 and build 168909 is the build [PVE] Man VS Wild runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is [PVE] Man VS Wild online, and how reliable is it?

The server is up at the moment: [PVE] Man VS Wild is online. Its reported uptime dates the last restart to about 11 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 7 October 2026.

Where is [PVE] Man VS Wild located?

With its NA tag, [PVE] Man VS Wild lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 97.102.153.245:28015.

Does [PVE] Man VS Wild run smoothly?

Average server fps over the last 48 hours was 49; it never dropped below 35. Buildings, deployables and the rest of the world came to as much as 120,624 entities. At its peak it held 4,067 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include [PVE] Man VS Wild?

These Rust Heatmap lists include [PVE] Man VS Wild: Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [PVE] Man VS Wild mean?

gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The slot count is 50; ts10 (Group limit): A team holds no more than 10; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): The server browser lists it under North America are the tags [PVE] Man VS Wild publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join [PVE] Man VS Wild?

Enter client.connect 97.102.153.245:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://www.paypal.com/paypalme/ManVsWild.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players The slot count is 50.
ts10
Group limit A team holds no more than 10.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.