Rust HeatmapInfrared · players
IR live Players61,775 Servers11,739 Warm3,380 Fresh wipes · 3h186 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

AngryGamerShow-Rust

Offline 97.101.204.149:28015 checked 12d ago

Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,115
rank
top 70%
12d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 12d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct10 Oct13 Oct17 Oct20 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctTue 13 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 16:28 UTC12d ago 0 – running 0
Tue 13 Oct, 09:22 UTC16d ago 0 – 3.3 days 0
Mon 12 Oct, 10:59 UTC17d ago 0 – 0.9 days 0
Thu 8 Oct, 13:29 UTC20d ago 0 – 3.9 days 0
Wed 7 Oct, 17:14 UTC21d ago 0 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 516 on average
446 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
386 / 375
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
48 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
30 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
49 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 243 on average
147 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on AngryGamerShow-Rust?

At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on AngryGamerShow-Rust?

No next wipe can be predicted: AngryGamerShow-Rust wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 12 days 19 hours ago the server made the world it is on now.

Player counts

How busy is AngryGamerShow-Rust?

Last seen 12 days 18 hours ago, AngryGamerShow-Rust is offline at the moment.

How does AngryGamerShow-Rust rank against other Rust servers?

Player hours over seven days put AngryGamerShow-Rust at #15,115, in the top 70% of ranked servers.

Rules and settings

Which map does AngryGamerShow-Rust run?

AngryGamerShow-Rust runs a procedural map, which the game generates.

What are the rules and settings on AngryGamerShow-Rust?

A gather rate is not given in the name AngryGamerShow-Rust. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does AngryGamerShow-Rust run?

Rust network protocol 2634 and build 167781 on Linux is what AngryGamerShow-Rust runs. To join, your game must match the protocol; Steam handles the update.

Is AngryGamerShow-Rust online, and how reliable is it?

AngryGamerShow-Rust is down just now; the last sighting was 12 days 18 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 7 October 2026.

Where is AngryGamerShow-Rust located?

Nothing about a region comes from AngryGamerShow-Rust. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 97.101.204.149:28015.

Tags

Which Rust Heatmap lists and filters include AngryGamerShow-Rust?

Best Rust community servers are the Rust Heatmap lists that AngryGamerShow-Rust fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on AngryGamerShow-Rust mean?

gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set are the tags AngryGamerShow-Rust publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join AngryGamerShow-Rust?

To join by console, open it with F1 in Rust and enter client.connect 97.101.204.149:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.