Rust HeatmapInfrared · players
IR live Players69,238 Servers11,729 Warm3,594 Fresh wipes · 3h126 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–4° · slots

Codex Heap Crash Current Recheck

Offline 96.55.62.126:59626 checked 45d ago

Sp1 · players now 0/ 4
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
–
rank
score 0
45d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 45d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
No rank history yet.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 541 on average
655 / 700
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
423 / 475
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 310 on average
39 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 310 on average
48 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 270 on average
216 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 266 on average
114 / 150

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Codex Heap Crash Current Recheck?

Its rhythm cannot yet be told: too few of Codex Heap Crash Current Recheck's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 45 days ago the server made the world it is on now.

Player counts

How busy is Codex Heap Crash Current Recheck?

Codex Heap Crash Current Recheck went quiet 45 days ago and is offline right now.

Rules and settings

Which map does Codex Heap Crash Current Recheck run?

Codex Heap Crash Current Recheck runs a procedural map, which the game generates.

What are the rules and settings on Codex Heap Crash Current Recheck?

No gather rate appears in the name Codex Heap Crash Current Recheck. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Codex Heap Crash Current Recheck run?

Rust network protocol 2633 and build 163696 on Windows is what Codex Heap Crash Current Recheck runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Codex Heap Crash Current Recheck online, and how reliable is it?

Last seen 45 days ago, Codex Heap Crash Current Recheck is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.

Where is Codex Heap Crash Current Recheck located?

No region is published by Codex Heap Crash Current Recheck. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 96.55.62.126:59626.

Tags

Which Rust Heatmap lists and filters include Codex Heap Crash Current Recheck?

Best Rust community servers are the Rust Heatmap lists that Codex Heap Crash Current Recheck fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on Codex Heap Crash Current Recheck mean?

These are the tags Codex Heap Crash Current Recheck publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): Slot count: 4; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163696 (Build): The game build here is 163696; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Codex Heap Crash Current Recheck?

To join by console, open it with F1 in Rust and enter client.connect 96.55.62.126:59626. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163696,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp4
Max players Slot count: 4.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs163696
Build The game build here is 163696.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.