Rust HeatmapInfrared · players
IR live Players61,573 Servers11,733 Warm3,391 Fresh wipes · 3h185 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

NO-SHO2

Offline 96.39.213.36:28015 checked 22d ago

Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,779
rank
top 62%
22d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 22d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep5 Oct9 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 19:21 UTC22d ago 1 – running 1
Fri 2 Oct, 23:56 UTC26d ago 1 – 3.8 days 1
Thu 1 Oct, 18:10 UTC FW27d ago 1 – 1.2 days 1
Fri 18 Sep, 14:56 UTC40d ago 1 held half 13.1 days 0
Thu 17 Sep, 19:38 UTC41d ago 1 – 0.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 516 on average
453 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
376 / 375
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
48 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
32 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
48 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 243 on average
149 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on NO-SHO2?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on NO-SHO2?

Wipes come at irregular times on NO-SHO2, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 22 days 15 hours ago.

Player counts

How busy is NO-SHO2?

Last seen 22 days 14 hours ago, NO-SHO2 is offline at the moment.

How does NO-SHO2 rank against other Rust servers?

Ranked #13,779 on seven-day player hours, NO-SHO2 is in the top 62% of all ranked servers.

Rules and settings

Which map does NO-SHO2 run?

NO-SHO2 runs a procedural map, which the game generates.

What are the rules and settings on NO-SHO2?

The name NO-SHO2 does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does NO-SHO2 run?

Rust network protocol 2634 and build 166652 is the build NO-SHO2 runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is NO-SHO2 online, and how reliable is it?

Last seen 22 days 14 hours ago, NO-SHO2 is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 15 September 2026.

Where is NO-SHO2 located?

A region is not published for NO-SHO2. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 96.39.213.36:28015 is its address.

Tags

Which Rust Heatmap lists and filters include NO-SHO2?

Best Rust community servers are the Rust Heatmap lists that NO-SHO2 fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on NO-SHO2 mean?

gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags NO-SHO2 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join NO-SHO2?

Enter client.connect 96.39.213.36:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players Slot count: 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166652
Build The game build here is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.