Rust Solo - Seven Nights
Offline 95.90.189.103:28025 checked 10d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 16:02 UTC17d ago | 1° | – | running | 0 |
| Fri 9 Oct, 21:54 UTC18d ago | 1° | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Rust Solo - Seven Nights?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on Rust Solo - Seven Nights?
The record of Rust Solo - Seven Nights's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 17 days 20 hours ago.
Player counts
How busy is Rust Solo - Seven Nights?
Rust Solo - Seven Nights went quiet 10 days 18 hours ago and is offline right now.
How does Rust Solo - Seven Nights rank against other Rust servers?
Ranked #13,412 on seven-day player hours, Rust Solo - Seven Nights is in the top 62% of all ranked servers.
Settings and rules
Which map does Rust Solo - Seven Nights run?
Rust Solo - Seven Nights runs a procedural map, which the game generates.
What are the rules and settings on Rust Solo - Seven Nights?
No gather rate appears in the name Rust Solo - Seven Nights. The group limit is 8 players, which is the game's default. The server runs pve, other players cannot be fought. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned off.
Location and uptime
Which version of Rust does Rust Solo - Seven Nights run?
The build on Rust Solo - Seven Nights is Rust network protocol 2634 and build 167781, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Rust Solo - Seven Nights online, and how reliable is it?
Last seen 10 days 18 hours ago, Rust Solo - Seven Nights is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 9 October 2026.
Where is Rust Solo - Seven Nights located?
No region is published by Rust Solo - Seven Nights. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 95.90.189.103:28025.
Tags
Which Rust Heatmap lists and filters include Rust Solo - Seven Nights?
The Rust Heatmap lists that Rust Solo - Seven Nights fits are: Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust Solo - Seven Nights mean?
The game's server browser reads the tags Rust Solo - Seven Nights publishes: gmrust (Game mode): Survival in the standard Rust form; mp8 (Max players): This server has 8 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Rust Solo - Seven Nights?
Press F1 in Rust to open the console, then enter client.connect 95.90.189.103:28025. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.