Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]
Offline 95.85.249.130:35025 checked 28d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?
Its rhythm cannot yet be told: too few of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]'s wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 40 days 21 hours ago.
Population
How busy is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?
The last time Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] was seen was 28 days 17 hours ago, and it is offline now.
How does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] rank against other Rust servers?
Player hours over seven days put Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] at #16,413, in the top 69% of ranked servers.
Map and rules
Which map does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] run?
A procedural map, generated by the game, runs on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09].
What are the rules and settings on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?
Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]'s name indicates a gather rate of 2x. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] run?
Rust network protocol 2633 and build 165217 is the build Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] online, and how reliable is it?
Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] is down just now; the last sighting was 28 days 17 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 1 October 2026.
Where is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] located?
Nothing about a region comes from Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 95.85.249.130:35025.
Tags
Which Rust Heatmap lists and filters include Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?
2x Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What do the server tags on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] mean?
These are the tags Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): The game build here is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?
To join by console, open it with F1 in Rust and enter client.connect 95.85.249.130:35025. Or press Launch Rust on this page, which connects you through Steam.