[UA] Bukovyna Classic
Online 95.67.125.216:28020 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
a steady gapNext wipe Friday 30 October, 10:51 UTC, in 23h. Every 6 days 23 hours · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 34 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:00 UTC5d ago | 6° | – | running | 0 |
| Fri 16 Oct, 11:11 UTC13d ago | 6° | held half | 7 days | 2 |
| Fri 9 Oct, 12:20 UTC19d ago | 11° | halved by day 3 | 7 days | 0 |
| Fri 2 Oct, 15:30 UTC26d ago | 15° | halved by day 2 | 6.9 days | 0 |
| Fri 25 Sep, 12:18 UTC33d ago | 5° | held half | 7.1 days | 1 |
| Sat 19 Sep, 08:04 UTC40d ago | 6° | held half | 6.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [UA] Bukovyna Classic?
Its recent wipes drew an average peak of 8 players. The crowd on the latest wipe reached its peak 34 hours in. Half the peak was held until the next wipe in 60% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.5.
What is the wipe schedule on [UA] Bukovyna Classic?
Wipes have come about every 7 days on [UA] Bukovyna Classic of late. Friday 30 October at 10:51 UTC is when its next wipe is due. The world in play now was made 5 days 23 hours ago.
Population
How busy is [UA] Bukovyna Classic?
The current population of [UA] Bukovyna Classic is 2, against 100 slots. A seven-day average of 1 players, with a peak of 6. Its busiest point in the last 48 hours was 09:00 UTC, averaging 4 players.
How does [UA] Bukovyna Classic rank against other Rust servers?
Player hours over seven days put [UA] Bukovyna Classic at #2,836, in the top 13% of ranked servers.
Settings and rules
Which map does [UA] Bukovyna Classic run?
A procedural map of size 4,250 with seed 1844, generated by the game, runs on [UA] Bukovyna Classic. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on [UA] Bukovyna Classic?
The name [UA] Bukovyna Classic does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does [UA] Bukovyna Classic run?
The build on [UA] Bukovyna Classic is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is [UA] Bukovyna Classic online, and how reliable is it?
Right now [UA] Bukovyna Classic shows as online. The uptime it reports puts the last restart at about 2 days 10 hours ago. 161 of 168 hours up over the last 7 full days, which is 96%. Rust Heatmap has had it on record since 13 September 2026.
Where is [UA] Bukovyna Classic located?
Nothing about a region comes from [UA] Bukovyna Classic. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 95.67.125.216:28020.
Does [UA] Bukovyna Classic run smoothly?
It averaged 31 server fps over the last 48 hours, with a low of 20. The world held as many as 111,355 entities, buildings and deployables included. The highest memory use was 3,943 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include [UA] Bukovyna Classic?
The Rust Heatmap lists that [UA] Bukovyna Classic fits are: Best Rust community servers and Vanilla Rust servers, busiest first. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on [UA] Bukovyna Classic mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form are the tags [UA] Bukovyna Classic publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join [UA] Bukovyna Classic?
Press F1 in Rust to open the console, then enter client.connect 95.67.125.216:28020. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://discord.com/invite/Wxfup8TNu2 is where its website is.
