Rust HeatmapInfrared · players
IR live Players44,124 Servers11,668 Warm3,047 Fresh wipes · 3h103 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–150° · slots

[Vanilla/MAX4] GrandCity | NooBServeR | Classic ++

Online 95.65.49.211:28016 checked 8m ago

weekly wipes moddedoxide
Sp1 · players now 0/ 150
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Mon 02:00flare: a wipe in that hourWed 00:00
0
7-day average
peak 2
#5,966
rank
top 27%
12d ago
last wipe
weekly schedule
8d 17h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 8m ago

Li2Players

AveragePeak
00.511.5202:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Li3Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

Coming wipes

8d 17h
Thu 5 Nov, 19:00 UTC
FW
15d 16h
Thu 12 Nov, 18:33 UTC
36d 17h
Thu 3 Dec, 19:00 UTC
FW
43d 16h
Thu 10 Dec, 18:33 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 40 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:33 UTC12d ago 2 – running 0
Thu 1 Oct, 18:08 UTC FW26d ago 2 halved by day 5 14 days 0
Thu 17 Sep, 18:16 UTC40d ago 3 halved by day 3 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
35 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
9 / 200
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
19 / 100
[EU] Willjum's Solo Only | Thursday Wipes
EU · groups of 8+ · weekly · 25 on average
11 / 175
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造
EA · groups of 20+ · weekly · 23 on average
30 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++?

At their busiest, its recent wipes averaged 2 players. 40 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 4 when it did not hold.

What is the wipe schedule on [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++?

Wipes on [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ follow this rhythm: every 4 weeks on Thursday at 18:33 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 12 days 6 hours ago. A weekly wipe is declared in its tags.

Population

How busy is [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++?

Of 150 slots on [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++, 0 are in use right now. A seven-day average of 0 players, with a peak of 2. Look at 15:00 UTC for the last 48 hours: that hour averaged 1 players.

How does [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ rank against other Rust servers?

The top 27% of ranked servers includes [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++, at #5,966 for player hours over the last seven days.

Map and rules

Which map does [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ run?

The map on [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ is procedural, size 4,500 with seed 725511, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++?

A gather rate is not given in the name [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ run?

The build on [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ online, and how reliable is it?

Right now [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ shows as online. Its reported uptime dates the last restart to about 16 hours ago. 166 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ located?

A region is not published for [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 95.65.49.211:28016.

Does [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ run smoothly?

Average server fps over the last 48 hours was 120; it never dropped below 96. Buildings, deployables and the rest of the world came to as much as 120,324 entities. At its peak it held 5,371 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++?

The Rust Heatmap lists that [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ fits are: Beginner and noob Rust servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

What do the server tags on [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ mean?

These are the tags [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp150 (Max players): Slot count: 150; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++?

Press F1 in Rust to open the console, then enter client.connect 95.65.49.211:28016. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://discord.com/invite/ej6VTh8e4f is where its website is.

KeyServer tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp150
Max players Slot count: 150.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly Wipes run weekly.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.