Rust HeatmapInfrared · players
IR live Players45,403 Servers11,694 Warm3,140 Fresh wipes · 3h97 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–4° · slots

ClaudeBot Local Lab deploy

Offline 95.58.250.204:28065 checked 24d ago

Sp1 · players now 0/ 4
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,009
rank
top 71%
24d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 24d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
236 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
153 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
27 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
32 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
42 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on ClaudeBot Local Lab deploy?

Its rhythm cannot yet be told: too few of ClaudeBot Local Lab deploy's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 24 days 11 hours ago.

Player counts

How busy is ClaudeBot Local Lab deploy?

The last time ClaudeBot Local Lab deploy was seen was 24 days 11 hours ago, and it is offline now.

How does ClaudeBot Local Lab deploy rank against other Rust servers?

Ranked #16,009 on seven-day player hours, ClaudeBot Local Lab deploy is in the top 71% of all ranked servers.

Settings and rules

Which map does ClaudeBot Local Lab deploy run?

The game generates the procedural map on ClaudeBot Local Lab deploy.

What are the rules and settings on ClaudeBot Local Lab deploy?

A gather rate is not given in the name ClaudeBot Local Lab deploy. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. VAC is off, which is Valve's anti-cheat.

Server details

Which version of Rust does ClaudeBot Local Lab deploy run?

The build on ClaudeBot Local Lab deploy is Rust network protocol 2633 and build 163207, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is ClaudeBot Local Lab deploy online, and how reliable is it?

Last seen 24 days 11 hours ago, ClaudeBot Local Lab deploy is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 4 October 2026.

Where is ClaudeBot Local Lab deploy located?

Nothing about a region comes from ClaudeBot Local Lab deploy. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 95.58.250.204:28065.

Lists and filters

Which Rust Heatmap lists and filters include ClaudeBot Local Lab deploy?

The Rust Heatmap lists that ClaudeBot Local Lab deploy fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on ClaudeBot Local Lab deploy mean?

These are the tags ClaudeBot Local Lab deploy publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): Slot count: 4; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163207 (Build): This build is 163207; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join ClaudeBot Local Lab deploy?

To join by console, open it with F1 in Rust and enter client.connect 95.58.250.204:28065. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp4
Max players Slot count: 4.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol Your game must match protocol 2633 to get in.
cs163207
Build This build is 163207.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.