Timeweb Cloud
Offline 95.32.248.35:28015 checked 43d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Timeweb Cloud?
Its rhythm cannot yet be told: too few of Timeweb Cloud's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 45 days 18 hours ago.
Player counts
How busy is Timeweb Cloud?
Timeweb Cloud went quiet 43 days 11 hours ago and is offline right now.
How does Timeweb Cloud rank against other Rust servers?
Player hours over seven days put Timeweb Cloud at #12,944, in the top – of ranked servers.
Map and rules
Which map does Timeweb Cloud run?
The game generates the procedural map on Timeweb Cloud.
What are the rules and settings on Timeweb Cloud?
A gather rate is not given in the name Timeweb Cloud. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Timeweb Cloud run?
Rust network protocol 2633 and build 163794 on Windows is what Timeweb Cloud runs. To join, your game must match the protocol; Steam handles the update.
Is Timeweb Cloud online, and how reliable is it?
Timeweb Cloud is down just now; the last sighting was 43 days 11 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.
Where is Timeweb Cloud located?
Nothing about a region comes from Timeweb Cloud. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 95.32.248.35:28015.
Lists and filters
Which Rust Heatmap lists and filters include Timeweb Cloud?
The Rust Heatmap lists that Timeweb Cloud fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Timeweb Cloud mean?
gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): This server has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags Timeweb Cloud publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Timeweb Cloud?
Enter client.connect 95.32.248.35:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.