Rust HeatmapInfrared · players
IR live Players93,860 Servers11,838 Warm4,030 Fresh wipes · 3h178 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 11° now Linear · 0–200° · slots

PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+

Online 95.31.130.21:28021 checked 7m ago

5x biweekly wipes moddedoxidepve
Sp1 · players now 11/ 200
6% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 18°
Sun 17:00flare: a wipe in that hourTue 15:00
8
7-day average
peak 21
#1,083
rank
top 5%
11d ago
last wipe
biweekly schedule
2d 22h
next wipe
Fri 30 Oct, 15:01 UTC
UTC checked 7m ago

Li2Players

AveragePeak
0510152017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:01 UTC, in 2d 22h. Its biweekly schedule tag · low confidence

12.3 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
16
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

2d 22h
Fri 30 Oct, 15:01 UTC
9d 2h
Thu 5 Nov, 19:00 UTC
FW
16d 22h
Fri 13 Nov, 15:01 UTC
30d 22h
Fri 27 Nov, 15:01 UTC
37d 2h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 16 OctSat 3 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:01 UTC11d ago 15 – running 3
Sat 3 Oct, 11:47 UTC24d ago 17 held half 13.1 days 5
Thu 1 Oct, 17:49 UTC FW25d ago 16 – 1.7 days 9
Sat 19 Sep, 09:32 UTC38d ago 13 held half 12.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree]
EU · groups of 8+ · 5x · biweekly · 35 on average
48 / 150
Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]
NA · groups of 8+ · 5x · biweekly · 33 on average
21 / 150
Hex AU 5x PVE | Skills | Jetpack | Quests | Custom Weapons
OC · groups of 8+ · 5x · biweekly · 22 on average
5 / 100
PURGE BURN ZOMBIE ISLAND PVE|5X|Raidable Bases|Skill Tree|QUEST
groups of 24+ · 5x · biweekly · 12 on average
17 / 100
CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests
EU · groups of 8+ · 5x · biweekly · 7 on average
8 / 77
FOG PVE 5X | Raidable Bases | Convoy's
EU · groups of 12+ · 5x · biweekly · 4 on average
3 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

At their busiest, its recent wipes averaged 16 players. 26 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

The prediction follows its tag, as too few of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+'s wipes are on record to confirm the schedule. Due on Friday 30 October at 15:01 UTC: the next wipe. 11 days 1 hours ago the server made the world it is on now. The tags declare one wipe every two weeks.

Player counts

How busy is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

Of 200 slots on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+, 11 are in use right now. Averaged over the past week: 8 players, peaking at 21. Its busiest point in the last 48 hours was 13:00 UTC, averaging 17 players.

How does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ rank against other Rust servers?

Ranked #1,083 on seven-day player hours, PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ is in the top 5% of all ranked servers.

Settings and rules

Which map does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ run?

PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ runs a procedural map of size 4,500 with seed 1903688584, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

According to its name, PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ has a 5x gather rate. 8 players is the default group size, and that is the limit here. pve is the game mode, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ run?

Rust network protocol 2635 and build 168909 on Windows is what PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ online, and how reliable is it?

Online now: PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+. About 12 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.

Where is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ located?

Nothing about a region comes from PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 95.31.130.21:28021 is its address.

Does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ run smoothly?

It averaged 88 server fps over the last 48 hours, with a low of 33. Buildings, deployables and the rest of the world came to as much as 187,555 entities. Memory use reached 6,611 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

5x Rust servers, listed by population, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ fits. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x; Players now: At least 10.

What do the server tags on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ mean?

These are the tags PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp200 (Max players): This server has 200 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; jp0 (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

Press F1 in Rust to open the console, then enter client.connect 95.31.130.21:28021. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://mars.gamestores.app.

KeyServer tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp200
Max players This server has 200 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Other

jp0
Custom tag This is not a standard Rust tag: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.