ServerName
Offline 95.27.52.125:28015 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:52 UTC5d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on ServerName?
At their busiest, its recent wipes averaged 1 players. 1 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on ServerName?
Its rhythm cannot yet be told: too few of ServerName's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 5 days 3 hours ago.
Player counts
How busy is ServerName?
Last seen 5 days 2 hours ago, ServerName is offline at the moment. The average across the last seven days is 0 players; the peak reached 1.
How does ServerName rank against other Rust servers?
The top 59% of ranked servers includes ServerName, at #13,159 for player hours over the last seven days.
Rules and settings
Which map does ServerName run?
ServerName runs a procedural map, which the game generates.
What are the rules and settings on ServerName?
No gather rate appears in the name ServerName. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does ServerName run?
The build on ServerName is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is ServerName online, and how reliable is it?
Offline at the moment: ServerName was last seen 5 days 2 hours ago. It was up 2 of 168 hours across the last 7 full days, or 1% of the time. It first appears in Rust Heatmap records on 19 October 2026.
Where is ServerName located?
Nothing about a region comes from ServerName. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 95.27.52.125:28015.
Lists and filters
Which Rust Heatmap lists and filters include ServerName?
These Rust Heatmap lists include ServerName: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on ServerName mean?
These are the tags ServerName publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): The slot count is 5; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join ServerName?
Enter client.connect 95.27.52.125:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.