VerySecretRustProject | Pyccкий
Offline 95.27.40.74:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 18:24 UTC13d ago | 1° | – | running | 1 |
| Mon 12 Oct, 00:28 UTC16d ago | 1° | held half | 2.7 days | 1 |
| Thu 1 Oct, 09:09 UTC26d ago | 1° | halved by day 3 | 10.6 days | 1 |
| Tue 29 Sep, 16:28 UTC28d ago | 1° | – | 1.7 days | 0 |
| Mon 28 Sep, 19:12 UTC29d ago | 1° | – | 0.9 days | 0 |
| Tue 22 Sep, 14:03 UTC35d ago | 1° | – | 6.2 days | 0 |
| Tue 22 Sep, 07:44 UTC35d ago | 1° | – | 0.3 days | 1 |
| Mon 21 Sep, 15:13 UTC36d ago | 1° | – | 0.7 days | 1 |
| Fri 18 Sep, 14:51 UTC39d ago | 1° | held half | 3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on VerySecretRustProject | Pyccкий?
At their busiest, its recent wipes averaged 1 players. 14 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.
What is the wipe schedule on VerySecretRustProject | Pyccкий?
Wipes come at irregular times on VerySecretRustProject | Pyccкий, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 29 days 6 hours ago.
Player counts
How busy is VerySecretRustProject | Pyccкий?
Last seen 30 hours ago, VerySecretRustProject | Pyccкий is offline at the moment. Averaged over the past week: 1 players, peaking at 1. Look at 10:00 UTC for the last 48 hours: that hour averaged 1 players.
How does VerySecretRustProject | Pyccкий rank against other Rust servers?
Ranked #6,000 on seven-day player hours, VerySecretRustProject | Pyccкий is in the top 27% of all ranked servers.
Settings and rules
What are the rules and settings on VerySecretRustProject | Pyccкий?
The name VerySecretRustProject | Pyccкий does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is off.
Location and uptime
Which version of Rust does VerySecretRustProject | Pyccкий run?
Rust network protocol 2635 and build 168909 on Windows is what VerySecretRustProject | Pyccкий runs. To join, your game must match the protocol; Steam handles the update.
Is VerySecretRustProject | Pyccкий online, and how reliable is it?
Last seen 30 hours ago, VerySecretRustProject | Pyccкий is offline right now. 42 of 168 hours up over the last 7 full days, which is 25%. The first record of it on Rust Heatmap is 14 September 2026.
Where is VerySecretRustProject | Pyccкий located?
The name of VerySecretRustProject | Pyccкий points to Europe, though no region tag is published. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 95.27.40.74:28015.
Tags
Which Rust Heatmap lists and filters include VerySecretRustProject | Pyccкий?
The Rust Heatmap lists that VerySecretRustProject | Pyccкий fits are: Rust tutorial servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on VerySecretRustProject | Pyccкий mean?
The game's server browser reads the tags VerySecretRustProject | Pyccкий publishes: gmrust (Game mode): Survival in the standard Rust form; mp200 (Max players): This server has 200 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^t (Tutorial on): New players have Facepunch's tutorial to start with; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; modded (Modded): The game is changed by settings or plugins, so it sits under Modded; jp0 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join VerySecretRustProject | Pyccкий?
Press F1 in Rust to open the console, then enter client.connect 95.27.40.74:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.