Rust HeatmapInfrared · players
IR live Players60,549 Servers11,720 Warm3,378 Fresh wipes · 3h181 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–500° · slots

test

Offline 95.25.121.195:28015 checked 21d ago

Sp1 · players now 0/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,366
rank
top 65%
21d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 21d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctTue 6 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 18:47 UTC21d ago 1 – running 1
Tue 6 Oct, 20:25 UTC22d ago 1 – 0.9 days 1
Mon 5 Oct, 18:32 UTC23d ago 1 – 1.1 days 0
Fri 2 Oct, 16:16 UTC26d ago 1 – 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 516 on average
449 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
363 / 375
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
41 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
32 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
53 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 243 on average
154 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on test?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on test?

Wipes come at irregular times on test, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 21 days 16 hours ago.

Population

How busy is test?

test went quiet 21 days 15 hours ago and is offline right now.

How does test rank against other Rust servers?

Player hours over seven days put test at #14,366, in the top 65% of ranked servers.

Rules and settings

What are the rules and settings on test?

A gather rate is not given in the name test. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does test run?

The build on test is Rust network protocol 2634 and build 166586, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is test online, and how reliable is it?

test is down just now; the last sighting was 21 days 15 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 24 September 2026.

Where is test located?

A region is not published for test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 95.25.121.195:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include test?

The Rust Heatmap lists that test fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on test mean?

These are the tags test publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): Slot count: 500; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166586 (Build): This build is 166586; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join test?

Enter client.connect 95.25.121.195:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp500
Max players Slot count: 500.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166586
Build This build is 166586.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.