test
Offline 95.25.121.195:28015 checked 21d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 18:47 UTC21d ago | 1° | – | running | 1 |
| Tue 6 Oct, 20:25 UTC22d ago | 1° | – | 0.9 days | 1 |
| Mon 5 Oct, 18:32 UTC23d ago | 1° | – | 1.1 days | 0 |
| Fri 2 Oct, 16:16 UTC26d ago | 1° | – | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on test?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on test?
Wipes come at irregular times on test, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 21 days 16 hours ago.
Population
How busy is test?
test went quiet 21 days 15 hours ago and is offline right now.
How does test rank against other Rust servers?
Player hours over seven days put test at #14,366, in the top 65% of ranked servers.
Rules and settings
What are the rules and settings on test?
A gather rate is not given in the name test. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does test run?
The build on test is Rust network protocol 2634 and build 166586, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is test online, and how reliable is it?
test is down just now; the last sighting was 21 days 15 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 24 September 2026.
Where is test located?
A region is not published for test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 95.25.121.195:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include test?
The Rust Heatmap lists that test fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
These are the tags test publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): Slot count: 500; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166586 (Build): This build is 166586; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join test?
Enter client.connect 95.25.121.195:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.