testserver
Offline EU 95.24.232.255:28015 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers, top 88% in EU, and #531 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 13:12 UTC, in 6d 17h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 13:12 UTC14d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on testserver?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on testserver?
Too few wipes are recorded on testserver to confirm its schedule; the tag is what the prediction follows. Tuesday 3 November at 13:12 UTC is when its next wipe is due. The world in play now was made 13 days 9 hours ago. A weekly wipe is declared in its tags.
Population
How busy is testserver?
The last time testserver was seen was 12 days 23 hours ago, and it is offline now.
How does testserver rank against other Rust servers?
On player hours over the last seven days, testserver is #15,225 globally (top 70%) and #2,586 in Europe. The trio group puts it at #531.
Map and rules
What are the rules and settings on testserver?
The name testserver does not specify a gather rate. Player groups are capped at 3 (trio). survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does testserver run?
Rust network protocol 2634 and build 167781 on Windows is what testserver runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is testserver online, and how reliable is it?
Offline at the moment: testserver was last seen 12 days 23 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 October 2026.
Where is testserver located?
The EU tag is how testserver lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 95.24.232.255:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include testserver?
Trio Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that testserver fits. Filtering the list by Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks brings it up.
What do the server tags on testserver mean?
The game's server browser reads the tags testserver publishes: gmrust (Game mode): Rust survival, standard rules; mp200 (Max players): The slot count is 200; ts3 (Group limit): The team limit is 3; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): It wipes once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): In the server browser it sits under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join testserver?
To join by console, open it with F1 in Rust and enter client.connect 95.24.232.255:28015. Or press Launch Rust on this page, which connects you through Steam.