Rust HeatmapInfrared · players
IR live Players65,813 Servers11,842 Warm3,613 Fresh wipes · 3h128 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–5° · slots

MR14 Future Map Test

Offline 95.24.0.203:28015 checked 25d ago

Sp1 · players now 1/ 5
20% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,885
rank
top 60%
26d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 25d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 511 on average
579 / 700
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 340 on average
37 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 337 on average
67 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 316 on average
312 / 400
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
127 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 261 on average
134 / 225

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on MR14 Future Map Test?

Its rhythm cannot yet be told: too few of MR14 Future Map Test's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 3 hours ago.

Player counts

How busy is MR14 Future Map Test?

Last seen 25 days 23 hours ago, MR14 Future Map Test is offline at the moment.

How does MR14 Future Map Test rank against other Rust servers?

Ranked #13,885 on seven-day player hours, MR14 Future Map Test is in the top 60% of all ranked servers.

Map and rules

What are the rules and settings on MR14 Future Map Test?

A gather rate is not given in the name MR14 Future Map Test. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does MR14 Future Map Test run?

The build on MR14 Future Map Test is Rust network protocol 2634 and build 166494, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is MR14 Future Map Test online, and how reliable is it?

Offline at the moment: MR14 Future Map Test was last seen 25 days 23 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 1 October 2026.

Where is MR14 Future Map Test located?

A region is not published for MR14 Future Map Test. Rust Heatmap shows the location a server states. It does not look up the machine's location. 95.24.0.203:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include MR14 Future Map Test?

The Rust Heatmap lists that MR14 Future Map Test fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on MR14 Future Map Test mean?

The game's server browser reads the tags MR14 Future Map Test publishes: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166494 (Build): Build 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join MR14 Future Map Test?

Enter client.connect 95.24.0.203:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp5
Max players Slot count: 5.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166494
Build Build 166494.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.