Rust HeatmapInfrared · players
IR live Players59,433 Servers11,750 Warm3,457 Fresh wipes · 3h136 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

[PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill

Online 95.217.75.83:29015 checked 9m ago

biweekly wipes moddedoxidepve
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 4°
Mon 00:00flare: a wipe in that hourTue 21:00
1
7-day average
peak 6
#3,207
rank
top 14%
10d ago
last wipe
biweekly schedule
8d 19h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 9m ago

Li2Players

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Li3Server performance

02040608000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

Coming wipes

8d 19h
Thu 5 Nov, 19:00 UTC
FW
17d 17h
Sat 14 Nov, 16:54 UTC
36d 19h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctSat 19 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 21 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 16:54 UTC10d ago 7 – running 0
Thu 1 Oct, 17:56 UTC FW26d ago 8 halved by day 6 16 days 1
Sat 19 Sep, 17:16 UTC38d ago 10 halved by day 6 12 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 233 on average
213 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 53 on average
22 / 100
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 31 on average
10 / 200
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
EU · groups of 8+ · biweekly · 28 on average
26 / 50
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid
EU · groups of 10+ · biweekly · 28 on average
17 / 100
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
EU · groups of 8+ · biweekly · 26 on average
9 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill?

At their busiest, its recent wipes averaged 8 players. 21 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 6.

What is the wipe schedule on [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill?

[PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill runs a wipe schedule of every 4 weeks on Saturday at 16:54 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 10 days 6 hours ago. Its tags state a wipe every two weeks.

Player counts

How busy is [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill?

[PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill currently has 0 of its 100 slots filled. A seven-day average of 1 players, with a peak of 6. Look at 18:00 UTC for the last 48 hours: that hour averaged 4 players.

How does [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill rank against other Rust servers?

Player hours over seven days put [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill at #3,207, in the top 14% of ranked servers.

Map and rules

Which map does [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill run?

[PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill runs a procedural map of size 4,300 with seed 17102026, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill?

No gather rate appears in the name [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill. Groups can contain up to 8 players, the default in the game. The server runs pve, no combat against other players. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill run?

Rust network protocol 2635 and build 168909 on Linux is what [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill runs. Steam updates your game for you, and the protocol has to match for you to join.

Is [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill online, and how reliable is it?

Online now: [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill. About 19 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.

Where is [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill located?

No region tag comes from [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill, but its name points to Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 95.217.75.83:29015.

Does [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill run smoothly?

The last 48 hours brought an average of 32 server fps and a floor of 10. Buildings, deployables and the rest of the world came to as much as 128,932 entities. The highest memory use was 5,014 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill?

EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill fits. These are the filters that return it on the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill mean?

These are the tags [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill?

To join by console, open it with F1 in Rust and enter client.connect 95.217.75.83:29015. Or press Launch Rust on this page, which connects you through Steam. You can find it online at http://rustland.pl.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.