Rust HeatmapInfrared · players
IR live Players96,643 Servers11,876 Warm4,105 Fresh wipes · 3h150 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

server

Online 95.217.43.96:35000 checked 12m ago

monthly wipes moddedcarbon
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Sun 19:00flare: a wipe in that hourTue 16:00
1
7-day average
peak 4
#4,000
rank
top 18%
6d ago
last wipe
monthly schedule
9d 0h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 12m ago

Li2Players

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Li3Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

6.8 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
75%
crowd held
else halves by day 1

Coming wipes

9d 0h
Thu 5 Nov, 19:00 UTC
FW
37d 0h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Wed 21 OctFri 9 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 10:04 UTC6d ago 4 – running 2
Fri 9 Oct, 12:37 UTC18d ago 3 halved by day 1 11.9 days 0
Fri 2 Oct, 02:43 UTC25d ago 3 held half 7.4 days 0
Fri 25 Sep, 23:03 UTC31d ago 2 held half 6.2 days 0
Wed 23 Sep, 19:39 UTC33d ago 2 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
200 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
61 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 66 on average
39 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10
EU · groups of 16+ · monthly · 58 on average
28 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 55 on average
296 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 51 on average
597 / 700

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on server?

At their busiest, its recent wipes averaged 3 players. 27 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 75% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on server?

A single monthly wipe, the force wipe, is all server runs. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 6 days 8 hours ago the server made the world it is on now. Its tags state a wipe each month.

Player counts

How busy is server?

Of 10 slots on server, 0 are in use right now. Averaged over the past week: 1 players, peaking at 4. Its busiest point in the last 48 hours was 02:00 UTC, averaging 1 players.

How does server rank against other Rust servers?

The top 18% of ranked servers includes server, at #4,000 for player hours over the last seven days.

Settings and rules

Which map does server run?

server runs a procedural map of size 5,000 with seed 1468097470, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on server?

A gather rate is not given in the name server. The group limit is 10 players. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned off.

About the server

Which version of Rust does server run?

Rust network protocol 2635 and build 168909 on Windows is what server runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is server online, and how reliable is it?

Online now: server. About 31 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 18 September 2026.

Where is server located?

Nothing about a region comes from server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 95.217.43.96:35000.

Does server run smoothly?

It averaged 115 server fps over the last 48 hours, with a low of 101. Entities peaked at 181,667, counting buildings, deployables and all the rest of the world. At its peak it held 5,144 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include server?

These Rust Heatmap lists include server: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What do the server tags on server mean?

These are the tags server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts10 (Group limit): The team limit is 10; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join server?

Enter client.connect 95.217.43.96:35000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://xlgames.pro.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts10

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts10
Group limit The team limit is 10.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.