Rust HeatmapInfrared · players
IR live Players40,309 Servers11,617 Warm2,963 Fresh wipes · 3h87 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–199° · slots

UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN

Online EU 95.217.119.207:30033 checked 11m ago

biweekly wipes moddedcarbon
Sp1 · players now 0/ 199
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 08:00flare: a wipe in that hourThu 06:00
1
7-day average
peak 4
#3,596
rank
top 16% · #1337 in EU
14d ago
last wipe
biweekly schedule
7d 11h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 11m ago

Li2Players

AveragePeak
00.511.5208:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Li3Server performance

02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

13.6 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 11

Coming wipes

7d 11h
Thu 5 Nov, 19:00 UTC
FW
13d 9h
Wed 11 Nov, 17:01 UTC
27d 9h
Wed 25 Nov, 17:01 UTC
35d 11h
Thu 3 Dec, 19:00 UTC
FW
41d 9h
Wed 9 Dec, 17:01 UTC

The first 48 hours of its last wipes

Wed 14 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 17:01 UTC14d ago 4 – running 0
Thu 1 Oct, 17:55 UTC FW27d ago 2 halved by day 11 13 days 1
Thu 17 Sep, 13:54 UTC41d ago 2 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10
EU · groups of 50+ · biweekly · 9 on average
3 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ
EU · groups of 8+ · biweekly · 8 on average
4 / 200
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)
EU · groups of 16+ · biweekly · 4 on average
0 / 50
РЕЛАКС #2 Х2|Для новичков| No Limit
EU · groups of 10+ · biweekly · 3 on average
2 / 200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU
EU · groups of 10+ · biweekly · 3 on average
1 / 300
PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10
EU · groups of 8+ · biweekly · 2 on average
3 / 80

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?

The average peak across its recent wipes is 3 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 50% of its recent wipes. It fell below half by day 11 when it did not hold.

What is the wipe schedule on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?

The prediction follows its tag, as too few of UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 14 days 14 hours ago. A fortnightly wipe is listed in the tags.

Population

How busy is UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?

UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN currently has 0 of its 199 slots filled. A seven-day average of 1 players, with a peak of 4. Its busiest point in the last 48 hours was 19:00 UTC, averaging 2 players.

How does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN rank against other Rust servers?

On player hours over the last seven days, UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN is #3,596 globally (top 16%) and #1,337 in Europe.

Settings and rules

Which map does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN run?

UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN runs a procedural map of size 3,600 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?

A gather rate is not given in the name UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN. The group limit is 15 players. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN run?

Rust network protocol 2635 and build 168909 is the build UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN online, and how reliable is it?

Online now: UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN. Its reported uptime dates the last restart to about 2 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN located?

In Europe, UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN lists itself with the EU tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 95.217.119.207:30033 is its address.

Does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN run smoothly?

The last 48 hours brought an average of 60 server fps and a floor of 57. Buildings, deployables and the rest of the world came to as much as 79,309 entities. Memory use reached 3,552 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?

These Rust Heatmap lists include UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN: EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks brings it up.

What do the server tags on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN mean?

These are the tags UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp199 (Max players): This server has 199 slots; ts15 (Group limit): Teams cap at 15; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it sits under Europe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?

Enter client.connect 95.217.119.207:30033 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://goodlikeukraine.net.

KeyServer tags

what each one means

Published as mp199,ptrak,$r?,v2635,^z,^y,^b,EU,gmvanilla,cs168909,ts15

Game

gmvanilla
Game mode Survival in vanilla form.
mp199
Max players This server has 199 slots.
ts15
Group limit Teams cap at 15.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Carbon provides the plugin framework here.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.