Rust HeatmapInfrared · players
IR live Players103,775 Servers11,888 Warm3,956 Fresh wipes · 3h413 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

OverRust Classic Solo Duo Trio Quad [Max 4]

Online 95.213.184.220:28115 checked 7m ago

biweekly wipes vanilla
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 4°
Tue 19:00flare: a wipe in that hourThu 17:00
0
7-day average
peak 4
#5,354
rank
top 24%
5h ago
last wipe
biweekly schedule
7d 0h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 7m ago

Li2Players

AveragePeakWipe
0123419:0004:0013:0023:0008:0017:00Wiped Thu 29 Oct, 13:10 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
05010015020019:0004:0013:0023:0008:0017:00Wiped Thu 29 Oct, 13:10 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

21 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 2.5

Coming wipes

7d 0h
Thu 5 Nov, 19:00 UTC
FW
20d 18h
Thu 19 Nov, 13:10 UTC
35d 0h
Thu 3 Dec, 19:00 UTC
FW
41d 18h
Thu 10 Dec, 13:10 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 19 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 13:10 UTC5h ago – – running 0
Fri 16 Oct, 19:41 UTC12d ago 5 – – 0
Thu 1 Oct, 13:25 UTC28d ago 2 held half 15.3 days 0
Thu 17 Sep, 13:20 UTC42d ago 5 halved by day 3 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 235 on average
788 / 800
Rustafied.com - EU Medium - Large
EU · groups of 16+ · biweekly · 123 on average
710 / 750
Rustopia.gg - US Medium
NA · groups of 12+ · biweekly · 84 on average
57 / 200
Rustoria.co - SEA Medium
EA · groups of 16+ · biweekly · 74 on average
253 / 325
Rusty Moose |US Biweekly|
NA · groups of 12+ · biweekly · 54 on average
39 / 200
Gringers Solo Only | Noob Friendly Oct 22
NA · groups of 8+ · biweekly · 43 on average
28 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on OverRust Classic Solo Duo Trio Quad [Max 4]?

Its recent wipes drew an average peak of 4 players. 19 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.5.

What is the wipe schedule on OverRust Classic Solo Duo Trio Quad [Max 4]?

The wipe rhythm on OverRust Classic Solo Duo Trio Quad [Max 4] is every 3 weeks on Thursday at 13:10 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 5 hours ago. The tags declare one wipe every two weeks.

Player counts

How busy is OverRust Classic Solo Duo Trio Quad [Max 4]?

The current population of OverRust Classic Solo Duo Trio Quad [Max 4] is 0, against 100 slots. Averaged over the past week: 0 players, peaking at 4. Its busiest point in the last 48 hours was 20:00 UTC, averaging 2 players.

How does OverRust Classic Solo Duo Trio Quad [Max 4] rank against other Rust servers?

Player hours over seven days put OverRust Classic Solo Duo Trio Quad [Max 4] at #5,354, in the top 24% of ranked servers.

Map and rules

Which map does OverRust Classic Solo Duo Trio Quad [Max 4] run?

The map on OverRust Classic Solo Duo Trio Quad [Max 4] is procedural, size 4,250 with seed 25326609, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on OverRust Classic Solo Duo Trio Quad [Max 4]?

No gather rate appears in the name OverRust Classic Solo Duo Trio Quad [Max 4]. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does OverRust Classic Solo Duo Trio Quad [Max 4] run?

The build on OverRust Classic Solo Duo Trio Quad [Max 4] is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is OverRust Classic Solo Duo Trio Quad [Max 4] online, and how reliable is it?

The server is up at the moment: OverRust Classic Solo Duo Trio Quad [Max 4] is online. Its reported uptime dates the last restart to about 3 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is OverRust Classic Solo Duo Trio Quad [Max 4] located?

A region is not published for OverRust Classic Solo Duo Trio Quad [Max 4]. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 95.213.184.220:28115.

Does OverRust Classic Solo Duo Trio Quad [Max 4] run smoothly?

Average server fps over the last 48 hours was 115; it never dropped below 86. Entities peaked at 107,907, counting buildings, deployables and all the rest of the world. At its peak it held 3,501 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include OverRust Classic Solo Duo Trio Quad [Max 4]?

The Rust Heatmap lists that OverRust Classic Solo Duo Trio Quad [Max 4] fits are: Best Rust community servers and Vanilla Rust servers, busiest first. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

What do the server tags on OverRust Classic Solo Duo Trio Quad [Max 4] mean?

The game's server browser reads the tags OverRust Classic Solo Duo Trio Quad [Max 4] publishes: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join OverRust Classic Solo Duo Trio Quad [Max 4]?

Press F1 in Rust to open the console, then enter client.connect 95.213.184.220:28115. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://overhosting.ru.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players This server has 100 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.