Future SOLO
Offline 95.156.213.168:10100 checked 23d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Future SOLO?
Future SOLO has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 26 days 9 hours ago.
Player counts
How busy is Future SOLO?
The last time Future SOLO was seen was 23 days 10 hours ago, and it is offline now.
How does Future SOLO rank against other Rust servers?
Player hours over seven days put Future SOLO at #15,950, in the top 71% of ranked servers.
Map and rules
Which map does Future SOLO run?
Future SOLO runs a procedural map of size 3,500 with seed 6738, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Future SOLO?
The name Future SOLO does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Future SOLO run?
Rust network protocol 2634 and build 166652 on Windows is what Future SOLO runs. To join, your game must match the protocol; Steam handles the update.
Is Future SOLO online, and how reliable is it?
Offline at the moment: Future SOLO was last seen 23 days 10 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 3 October 2026.
Where is Future SOLO located?
No region is published by Future SOLO. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 95.156.213.168:10100 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Future SOLO?
These Rust Heatmap lists include Future SOLO: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Future SOLO mean?
The game's server browser reads the tags Future SOLO publishes: gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Future SOLO?
To join by console, open it with F1 in Rust and enter client.connect 95.156.213.168:10100. Or press Launch Rust on this page, which connects you through Steam.
