PVE
Offline 95.129.166.28:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on PVE?
Its rhythm cannot yet be told: too few of PVE's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 6 days 12 hours ago the server made the world it is on now.
Player counts
How busy is PVE?
Last seen 24 hours ago, PVE is offline at the moment. The average across the last seven days is 1 players; the peak reached 1. Look at 16:00 UTC for the last 48 hours: that hour averaged 1 players.
How does PVE rank against other Rust servers?
Player hours over seven days put PVE at #13,573, in the top 61% of ranked servers.
Rules and settings
Which map does PVE run?
The game generates the procedural map on PVE.
What are the rules and settings on PVE?
The name PVE does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does PVE run?
Rust network protocol 2635 and build 168909 on Windows is what PVE runs. Steam updates your game for you, and the protocol has to match for you to join.
Is PVE online, and how reliable is it?
PVE is down just now; the last sighting was 24 hours ago. It first appears in Rust Heatmap records on 26 October 2026.
Where is PVE located?
No region is published by PVE. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 95.129.166.28:28015.
Lists and filters
Which Rust Heatmap lists and filters include PVE?
These Rust Heatmap lists include PVE: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on PVE mean?
These are the tags PVE publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join PVE?
Enter client.connect 95.129.166.28:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.