your_server_name
Offline 95.105.3.252:28015 checked 39d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on your_server_name?
your_server_name has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 43 days 1 hours ago.
Player counts
How busy is your_server_name?
your_server_name went quiet 39 days 23 hours ago and is offline right now.
How does your_server_name rank against other Rust servers?
The top – of ranked servers includes your_server_name, at #13,264 for player hours over the last seven days.
Rules and settings
Which map does your_server_name run?
A procedural map, generated by the game, runs on your_server_name.
What are the rules and settings on your_server_name?
A gather rate is not given in the name your_server_name. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does your_server_name run?
Rust network protocol 2633 and build 163794 is the build your_server_name runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is your_server_name online, and how reliable is it?
your_server_name is down just now; the last sighting was 39 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 17 September 2026.
Where is your_server_name located?
No region is published by your_server_name. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 95.105.3.252:28015.
Tags
Which Rust Heatmap lists and filters include your_server_name?
These Rust Heatmap lists include your_server_name: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on your_server_name mean?
gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags your_server_name publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join your_server_name?
Enter client.connect 95.105.3.252:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.