Rust HeatmapInfrared · players
IR live Players38,895 Servers11,615 Warm2,943 Fresh wipes · 3h85 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

SNOW RUST | Development

Offline EU 95.105.16.72:28015 checked 7d ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,349
rank
top 69% · #2568 in EU
16d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 7d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
112 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
40 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
12 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 79 on average
132 / 700

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on SNOW RUST | Development?

SNOW RUST | Development has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 16 days 18 hours ago.

Population

How busy is SNOW RUST | Development?

SNOW RUST | Development went quiet 7 days 3 hours ago and is offline right now. Averaged over the past week: 0 players.

How does SNOW RUST | Development rank against other Rust servers?

Seven-day player hours place SNOW RUST | Development at #15,349, in the top 69% of ranked servers; within Europe it is #2,568.

Settings and rules

Which map does SNOW RUST | Development run?

The game generates the procedural map on SNOW RUST | Development.

What are the rules and settings on SNOW RUST | Development?

No gather rate appears in the name SNOW RUST | Development. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does SNOW RUST | Development run?

Rust network protocol 2634 and build 167781 on Linux is what SNOW RUST | Development runs. Steam updates your game for you, and the protocol has to match for you to join.

Is SNOW RUST | Development online, and how reliable is it?

Offline at the moment: SNOW RUST | Development was last seen 7 days 3 hours ago. It was up 1 of 168 hours across the last 7 full days, or 1% of the time. The first record of it on Rust Heatmap is 12 October 2026.

Where is SNOW RUST | Development located?

In Europe, SNOW RUST | Development lists itself with the EU tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 95.105.16.72:28015.

Lists and filters

Which Rust Heatmap lists and filters include SNOW RUST | Development?

EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that SNOW RUST | Development fits. Filtering the list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on SNOW RUST | Development mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): The server browser lists it under Europe are the tags SNOW RUST | Development publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join SNOW RUST | Development?

To join by console, open it with F1 in Rust and enter client.connect 95.105.16.72:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build This build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.