test
Offline 94.77.167.136:28015 checked 33d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on test?
Its rhythm cannot yet be told: too few of test's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 33 days 4 hours ago.
Population
How busy is test?
Last seen 33 days 3 hours ago, test is offline at the moment.
How does test rank against other Rust servers?
Ranked #15,721 on seven-day player hours, test is in the top 71% of all ranked servers.
Rules and settings
Which map does test run?
A procedural map, generated by the game, runs on test.
What are the rules and settings on test?
The name test does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does test run?
The build on test is Rust network protocol 2634 and build 165625, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is test online, and how reliable is it?
Offline at the moment: test was last seen 33 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 24 September 2026.
Where is test located?
Nothing about a region comes from test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 94.77.167.136:28015.
Tags
Which Rust Heatmap lists and filters include test?
The Rust Heatmap lists that test fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
The game's server browser reads the tags test publishes: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): The slot count is 500; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs165625 (Build): The game build here is 165625; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join test?
To join by console, open it with F1 in Rust and enter client.connect 94.77.167.136:28015. Or press Launch Rust on this page, which connects you through Steam.