Test Achivments
Offline 94.67.158.74:28015 checked 9d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 15:48 UTC9d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Test Achivments?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Test Achivments?
Test Achivments has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 9 days 18 hours ago the server made the world it is on now.
Player counts
How busy is Test Achivments?
Test Achivments went quiet 9 days 16 hours ago and is offline right now.
How does Test Achivments rank against other Rust servers?
The top 59% of ranked servers includes Test Achivments, at #12,981 for player hours over the last seven days.
Settings and rules
Which map does Test Achivments run?
Test Achivments runs a procedural map, which the game generates.
What are the rules and settings on Test Achivments?
The name Test Achivments does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Test Achivments run?
Rust network protocol 2634 and build 167781 is the build Test Achivments runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Test Achivments online, and how reliable is it?
Offline at the moment: Test Achivments was last seen 9 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 18 October 2026.
Where is Test Achivments located?
Nothing about a region comes from Test Achivments. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 94.67.158.74:28015.
Tags
Which Rust Heatmap lists and filters include Test Achivments?
The Rust Heatmap lists that Test Achivments fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on Test Achivments mean?
These are the tags Test Achivments publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Test Achivments?
Press F1 in Rust to open the console, then enter client.connect 94.67.158.74:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.