Rust HeatmapInfrared · players
IR live Players36,787 Servers11,611 Warm2,913 Fresh wipes · 3h75 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Blood Steel and Bad Decisions

Offline 94.64.98.135:35005 checked 21d ago

Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,922
rank
top 72%
21d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 21d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 18:56 UTC21d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
226 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
196 / 225
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
20 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
17 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
20 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
100 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Blood Steel and Bad Decisions?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on Blood Steel and Bad Decisions?

Blood Steel and Bad Decisions has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 21 days 12 hours ago.

Player counts

How busy is Blood Steel and Bad Decisions?

Last seen 21 days 7 hours ago, Blood Steel and Bad Decisions is offline at the moment.

How does Blood Steel and Bad Decisions rank against other Rust servers?

Player hours over seven days put Blood Steel and Bad Decisions at #15,922, in the top 72% of ranked servers.

Settings and rules

Which map does Blood Steel and Bad Decisions run?

Blood Steel and Bad Decisions runs a procedural map of size 6,000 with seed 2146026208, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Blood Steel and Bad Decisions?

No gather rate appears in the name Blood Steel and Bad Decisions. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Blood Steel and Bad Decisions run?

Rust network protocol 2634 and build 167058 on Linux is what Blood Steel and Bad Decisions runs. To join, your game must match the protocol; Steam handles the update.

Is Blood Steel and Bad Decisions online, and how reliable is it?

Offline at the moment: Blood Steel and Bad Decisions was last seen 21 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 7 October 2026.

Where is Blood Steel and Bad Decisions located?

No region is published by Blood Steel and Bad Decisions. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 94.64.98.135:35005.

Tags

Which Rust Heatmap lists and filters include Blood Steel and Bad Decisions?

Best Rust community servers are the Rust Heatmap lists that Blood Steel and Bad Decisions fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Blood Steel and Bad Decisions mean?

gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167058 (Build): The game build here is 167058; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags Blood Steel and Bad Decisions publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Blood Steel and Bad Decisions?

To join by console, open it with F1 in Rust and enter client.connect 94.64.98.135:35005. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players Slot count: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167058
Build The game build here is 167058.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.