Rust HeatmapInfrared · players
IR live Players95,518 Servers11,863 Warm4,067 Fresh wipes · 3h161 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Tin & Blood

Offline 94.64.104.175:35005 checked 38d ago

Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,490
rank
top 70%
45d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 38d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 498 on average
816 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 352 on average
62 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 345 on average
119 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 313 on average
530 / 550
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 284 on average
303 / 325
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 256 on average
226 / 325

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Tin & Blood?

Its rhythm cannot yet be told: too few of Tin & Blood's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 45 days 20 hours ago the server made the world it is on now.

Player counts

How busy is Tin & Blood?

Tin & Blood went quiet 38 days 3 hours ago and is offline right now.

How does Tin & Blood rank against other Rust servers?

Ranked #15,490 on seven-day player hours, Tin & Blood is in the top 70% of all ranked servers.

Rules and settings

Which map does Tin & Blood run?

The map on Tin & Blood is procedural, size 6,000 with seed 1789661113, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Tin & Blood?

No gather rate appears in the name Tin & Blood. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Tin & Blood run?

Rust network protocol 2633 and build 164530 is the build Tin & Blood runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is Tin & Blood online, and how reliable is it?

Tin & Blood is down just now; the last sighting was 38 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 19 September 2026.

Where is Tin & Blood located?

A region is not published for Tin & Blood. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 94.64.104.175:35005.

Lists and filters

Which Rust Heatmap lists and filters include Tin & Blood?

These Rust Heatmap lists include Tin & Blood: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on Tin & Blood mean?

gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): This build is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags Tin & Blood publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Tin & Blood?

To join by console, open it with F1 in Rust and enter client.connect 94.64.104.175:35005. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players This server has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to get in.
cs164530
Build This build is 164530.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.