Test
Offline 94.50.188.19:28015 checked 25d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Sunday 1 November, 04:11 UTC, in 2d 10h. Biweekly: 14 days after its last wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Test?
An estimate from biweekly: 14 days after its last wipe gives Test's next wipe. Due on Sunday 1 November at 04:11 UTC: the next wipe. The world it runs now dates from 25 days 13 hours ago. A fortnightly wipe is listed in the tags.
Population
How busy is Test?
The last time Test was seen was 25 days 9 hours ago, and it is offline now.
How does Test rank against other Rust servers?
Ranked #15,996 on seven-day player hours, Test is in the top 71% of all ranked servers.
Rules and settings
Which map does Test run?
A procedural map, generated by the game, runs on Test.
What are the rules and settings on Test?
The name Test does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs pve, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Test run?
The build on Test is Rust network protocol 2634 and build 166652, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Test online, and how reliable is it?
Last seen 25 days 9 hours ago, Test is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 4 October 2026.
Where is Test located?
A region is not published for Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 94.50.188.19:28015.
Lists and filters
Which Rust Heatmap lists and filters include Test?
The Rust Heatmap lists that Test fits are: Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks brings it up.
What do the server tags on Test mean?
gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): This server has 200 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Test publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Test?
Enter client.connect 94.50.188.19:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.