TEST1
Offline 94.41.140.62:28015 checked 37d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on TEST1?
Its rhythm cannot yet be told: too few of TEST1's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 42 days 5 hours ago.
Player counts
How busy is TEST1?
TEST1 went quiet 37 days 15 hours ago and is offline right now.
How does TEST1 rank against other Rust servers?
Ranked #15,478 on seven-day player hours, TEST1 is in the top 68% of all ranked servers.
Rules and settings
Which map does TEST1 run?
The game generates the procedural map on TEST1.
What are the rules and settings on TEST1?
The name TEST1 does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does TEST1 run?
Rust network protocol 2633 and build 163794 on Windows is what TEST1 runs. To join, your game must match the protocol; Steam handles the update.
Is TEST1 online, and how reliable is it?
Last seen 37 days 15 hours ago, TEST1 is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 16 September 2026.
Where is TEST1 located?
A region is not published for TEST1. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 94.41.140.62:28015.
Lists and filters
Which Rust Heatmap lists and filters include TEST1?
These Rust Heatmap lists include TEST1: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TEST1 mean?
These are the tags TEST1 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): This build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join TEST1?
To join by console, open it with F1 in Rust and enter client.connect 94.41.140.62:28015. Or press Launch Rust on this page, which connects you through Steam.