your_server_name
Offline 94.41.131.169:28015 checked 20d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 19:28 UTC20d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on your_server_name?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on your_server_name?
Its rhythm cannot yet be told: too few of your_server_name's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 20 days 1 hours ago.
Population
How busy is your_server_name?
Last seen 20 days ago, your_server_name is offline at the moment.
How does your_server_name rank against other Rust servers?
Player hours over seven days put your_server_name at #15,903, in the top 72% of ranked servers.
Map and rules
Which map does your_server_name run?
A procedural map, generated by the game, runs on your_server_name.
What are the rules and settings on your_server_name?
No gather rate appears in the name your_server_name. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does your_server_name run?
Rust network protocol 2634 and build 167058 is the build your_server_name runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is your_server_name online, and how reliable is it?
your_server_name is down just now; the last sighting was 20 days ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 7 October 2026.
Where is your_server_name located?
Nothing about a region comes from your_server_name. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 94.41.131.169:28015.
Tags
Which Rust Heatmap lists and filters include your_server_name?
Best Rust community servers are the Rust Heatmap lists that your_server_name fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on your_server_name mean?
These are the tags your_server_name publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): The slot count is 5; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167058 (Build): Build 167058; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join your_server_name?
Enter client.connect 94.41.131.169:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.