LOCAL MAP TEST
Offline 94.31.69.206:28015 checked 38d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on LOCAL MAP TEST?
Its rhythm cannot yet be told: too few of LOCAL MAP TEST's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 38 days 8 hours ago.
Player counts
How busy is LOCAL MAP TEST?
LOCAL MAP TEST went quiet 38 days 7 hours ago and is offline right now.
How does LOCAL MAP TEST rank against other Rust servers?
Player hours over seven days put LOCAL MAP TEST at #14,112, in the top – of ranked servers.
Settings and rules
What are the rules and settings on LOCAL MAP TEST?
The name LOCAL MAP TEST does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does LOCAL MAP TEST run?
The build on LOCAL MAP TEST is Rust network protocol 2633 and build 164530, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is LOCAL MAP TEST online, and how reliable is it?
LOCAL MAP TEST is down just now; the last sighting was 38 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 20 September 2026.
Where is LOCAL MAP TEST located?
No region is published by LOCAL MAP TEST. Rust Heatmap shows the location a server states. It does not look up the machine's location. 94.31.69.206:28015 is its address.
Tags
Which Rust Heatmap lists and filters include LOCAL MAP TEST?
Best Rust community servers are the Rust Heatmap lists that LOCAL MAP TEST fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on LOCAL MAP TEST mean?
The game's server browser reads the tags LOCAL MAP TEST publishes: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): This server has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): This build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join LOCAL MAP TEST?
To join by console, open it with F1 in Rust and enter client.connect 94.31.69.206:28015. Or press Launch Rust on this page, which connects you through Steam.