MAP TEST
Offline 94.28.145.186:28015 checked 42d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on MAP TEST?
MAP TEST has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 53 days 5 hours ago.
Population
How busy is MAP TEST?
Last seen 42 days 4 hours ago, MAP TEST is offline at the moment.
How does MAP TEST rank against other Rust servers?
The top – of ranked servers includes MAP TEST, at #13,351 for player hours over the last seven days.
Map and rules
Which map does MAP TEST run?
A procedural map, generated by the game, runs on MAP TEST.
What are the rules and settings on MAP TEST?
A gather rate is not given in the name MAP TEST. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does MAP TEST run?
Rust network protocol 2633 and build 163207 is the build MAP TEST runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is MAP TEST online, and how reliable is it?
Last seen 42 days 4 hours ago, MAP TEST is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 16 September 2026.
Where is MAP TEST located?
A region is not published for MAP TEST. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 94.28.145.186:28015.
Tags
Which Rust Heatmap lists and filters include MAP TEST?
These Rust Heatmap lists include MAP TEST: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on MAP TEST mean?
These are the tags MAP TEST publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163207 (Build): Build 163207; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join MAP TEST?
To join by console, open it with F1 in Rust and enter client.connect 94.28.145.186:28015. Or press Launch Rust on this page, which connects you through Steam.