Getoff
Offline 94.27.212.169:28015 checked 23d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Getoff?
The record of Getoff's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 23 days 18 hours ago.
Population
How busy is Getoff?
The last time Getoff was seen was 23 days 13 hours ago, and it is offline now.
How does Getoff rank against other Rust servers?
The top 61% of ranked servers includes Getoff, at #13,777 for player hours over the last seven days.
Settings and rules
Which map does Getoff run?
Getoff runs a procedural map, which the game generates.
What are the rules and settings on Getoff?
The name Getoff does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Getoff run?
Rust network protocol 2634 and build 166652 is the build Getoff runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Getoff online, and how reliable is it?
Getoff is down just now; the last sighting was 23 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 5 October 2026.
Where is Getoff located?
No region is published by Getoff. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 94.27.212.169:28015.
Tags
Which Rust Heatmap lists and filters include Getoff?
The Rust Heatmap lists that Getoff fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Getoff mean?
The game's server browser reads the tags Getoff publishes: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Getoff?
To join by console, open it with F1 in Rust and enter client.connect 94.27.212.169:28015. Or press Launch Rust on this page, which connects you through Steam.