Rust HeatmapInfrared · players
IR live Players34,643 Servers11,595 Warm2,837 Fresh wipes · 3h63 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–500° · slots

first_server

Offline 94.25.229.73:28015 checked 32d ago

Sp1 · players now 1/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,124
rank
top 61%
32d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 32d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 533 on average
233 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 325 on average
14 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 323 on average
19 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
143 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 278 on average
41 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
40 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on first_server?

Its rhythm cannot yet be told: too few of first_server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 32 days 19 hours ago.

Player counts

How busy is first_server?

Last seen 32 days 4 hours ago, first_server is offline at the moment.

How does first_server rank against other Rust servers?

The top 61% of ranked servers includes first_server, at #14,124 for player hours over the last seven days.

Rules and settings

Which map does first_server run?

first_server runs a procedural map, which the game generates.

What are the rules and settings on first_server?

No gather rate appears in the name first_server. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned off.

Location and uptime

Which version of Rust does first_server run?

The build on first_server is Rust network protocol 2633 and build 165217, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is first_server online, and how reliable is it?

Offline at the moment: first_server was last seen 32 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 25 September 2026.

Where is first_server located?

A region is not published for first_server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 94.25.229.73:28015.

Lists and filters

Which Rust Heatmap lists and filters include first_server?

These Rust Heatmap lists include first_server: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on first_server mean?

The game's server browser reads the tags first_server publishes: gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): The slot count is 500; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join first_server?

Enter client.connect 94.25.229.73:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp500
Max players The slot count is 500.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Your game must match protocol 2633 to get in.
cs165217
Build This build is 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.