first_server
Offline 94.25.229.45:28015 checked 29d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on first_server?
Its rhythm cannot yet be told: too few of first_server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 32 days 18 hours ago.
Player counts
How busy is first_server?
Last seen 29 days 1 hours ago, first_server is offline at the moment.
How does first_server rank against other Rust servers?
The top 61% of ranked servers includes first_server, at #14,561 for player hours over the last seven days.
Settings and rules
Which map does first_server run?
The game generates the procedural map on first_server.
What are the rules and settings on first_server?
A gather rate is not given in the name first_server. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. VAC is off, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does first_server run?
Rust network protocol 2633 and build 165217 is the build first_server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is first_server online, and how reliable is it?
Offline at the moment: first_server was last seen 29 days 1 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 28 September 2026.
Where is first_server located?
Nothing about a region comes from first_server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 94.25.229.45:28015.
Lists and filters
Which Rust Heatmap lists and filters include first_server?
Best Rust community servers are the Rust Heatmap lists that first_server fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on first_server mean?
gmvanilla (Game mode): The vanilla survival game; mp500 (Max players): This server has 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set are the tags first_server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join first_server?
Press F1 in Rust to open the console, then enter client.connect 94.25.229.45:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.