Rust HeatmapInfrared · players
IR live Players76,398 Servers11,761 Warm3,723 Fresh wipes · 3h139 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–500° · slots

first_server

Offline 94.25.229.19:28015 checked 35d ago

Sp1 · players now 1/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,198
rank
top 60%
38d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 35d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 543 on average
677 / 725
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
438 / 475
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 308 on average
38 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 308 on average
52 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 268 on average
218 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 266 on average
144 / 175

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on first_server?

The record of first_server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 38 days 19 hours ago.

Player counts

How busy is first_server?

Last seen 35 days ago, first_server is offline at the moment.

How does first_server rank against other Rust servers?

Ranked #13,198 on seven-day player hours, first_server is in the top 60% of all ranked servers.

Settings and rules

Which map does first_server run?

A procedural map, generated by the game, runs on first_server.

What are the rules and settings on first_server?

No gather rate appears in the name first_server. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is off.

Location and uptime

Which version of Rust does first_server run?

Rust network protocol 2633 and build 165217 on Windows is what first_server runs. To join, your game must match the protocol; Steam handles the update.

Is first_server online, and how reliable is it?

Last seen 35 days ago, first_server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 23 September 2026.

Where is first_server located?

A region is not published for first_server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 94.25.229.19:28015.

Tags

Which Rust Heatmap lists and filters include first_server?

The Rust Heatmap lists that first_server fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on first_server mean?

The game's server browser reads the tags first_server publishes: gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join first_server?

Enter client.connect 94.25.229.19:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp500
Max players The slot count is 500.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs165217
Build This build is 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.