Rust HeatmapInfrared · players
IR live Players31,131 Servers11,626 Warm2,740 Fresh wipes · 3h70 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–500° · slots

first_server

Offline 94.25.229.180:28015 checked 36d ago

Sp1 · players now 1/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,746
rank
top 59%
39d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 36d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 542 on average
145 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
131 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
15 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 283 on average
19 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
16 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
46 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on first_server?

first_server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 39 days 10 hours ago.

Population

How busy is first_server?

first_server went quiet 36 days 5 hours ago and is offline right now.

How does first_server rank against other Rust servers?

Player hours over seven days put first_server at #13,746, in the top 59% of ranked servers.

Settings and rules

Which map does first_server run?

first_server runs a procedural map, which the game generates.

What are the rules and settings on first_server?

A gather rate is not given in the name first_server. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is off.

Location and uptime

Which version of Rust does first_server run?

Rust network protocol 2633 and build 165217 on Windows is what first_server runs. Steam updates your game for you, and the protocol has to match for you to join.

Is first_server online, and how reliable is it?

Last seen 36 days 5 hours ago, first_server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 19 September 2026.

Where is first_server located?

A region is not published for first_server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 94.25.229.180:28015.

Tags

Which Rust Heatmap lists and filters include first_server?

Best Rust community servers are the Rust Heatmap lists that first_server fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on first_server mean?

The game's server browser reads the tags first_server publishes: gmvanilla (Game mode): The vanilla survival game; mp500 (Max players): Slot count: 500; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join first_server?

To join by console, open it with F1 in Rust and enter client.connect 94.25.229.180:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The vanilla survival game.
mp500
Max players Slot count: 500.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol To join, run the same version: game protocol 2633.
cs165217
Build This build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.