Rust HeatmapInfrared · players
IR live Players57,724 Servers11,752 Warm3,422 Fresh wipes · 3h129 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–500° · slots

first_server

Offline 94.25.229.131:28015 checked 21d ago

Sp1 · players now 1/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,679
rank
top 62%
23d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 21d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
395 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
242 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
41 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
69 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
80 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on first_server?

Its rhythm cannot yet be told: too few of first_server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 23 days 2 hours ago.

Population

How busy is first_server?

first_server went quiet 21 days 3 hours ago and is offline right now.

How does first_server rank against other Rust servers?

Player hours over seven days put first_server at #13,679, in the top 62% of ranked servers.

Map and rules

Which map does first_server run?

first_server runs a procedural map, which the game generates.

What are the rules and settings on first_server?

The name first_server does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned off.

Server details

Which version of Rust does first_server run?

The build on first_server is Rust network protocol 2634 and build 167058, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is first_server online, and how reliable is it?

Offline at the moment: first_server was last seen 21 days 3 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 7 October 2026.

Where is first_server located?

Nothing about a region comes from first_server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 94.25.229.131:28015.

Tags

Which Rust Heatmap lists and filters include first_server?

The Rust Heatmap lists that first_server fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on first_server mean?

gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): The slot count is 500; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167058 (Build): The game build here is 167058; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags first_server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join first_server?

To join by console, open it with F1 in Rust and enter client.connect 94.25.229.131:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp500
Max players The slot count is 500.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167058
Build The game build here is 167058.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.