first_server
Offline 94.25.229.106:28015 checked 35d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on first_server?
Its rhythm cannot yet be told: too few of first_server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 39 days 7 hours ago the server made the world it is on now.
Player counts
How busy is first_server?
The last time first_server was seen was 35 days 9 hours ago, and it is offline now.
How does first_server rank against other Rust servers?
Player hours over seven days put first_server at #13,172, in the top 61% of ranked servers.
Settings and rules
Which map does first_server run?
first_server runs a procedural map, which the game generates.
What are the rules and settings on first_server?
The name first_server does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is off.
Server details
Which version of Rust does first_server run?
Rust network protocol 2633 and build 165217 is the build first_server runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is first_server online, and how reliable is it?
first_server is down just now; the last sighting was 35 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 23 September 2026.
Where is first_server located?
A region is not published for first_server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 94.25.229.106:28015.
Tags
Which Rust Heatmap lists and filters include first_server?
Best Rust community servers are the Rust Heatmap lists that first_server fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on first_server mean?
gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): This server has 500 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags first_server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join first_server?
Press F1 in Rust to open the console, then enter client.connect 94.25.229.106:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.