first_server
Offline 94.25.228.3:28015 checked 16d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on first_server?
Its rhythm cannot yet be told: too few of first_server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 22 days 22 hours ago.
Player counts
How busy is first_server?
The last time first_server was seen was 16 days 19 hours ago, and it is offline now.
How does first_server rank against other Rust servers?
Player hours over seven days put first_server at #13,470, in the top 61% of ranked servers.
Settings and rules
Which map does first_server run?
A procedural map, generated by the game, runs on first_server.
What are the rules and settings on first_server?
No gather rate appears in the name first_server. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. VAC is off, which is Valve's anti-cheat.
About the server
Which version of Rust does first_server run?
Rust network protocol 2634 and build 167398 on Windows is what first_server runs. Steam updates your game for you, and the protocol has to match for you to join.
Is first_server online, and how reliable is it?
first_server is down just now; the last sighting was 16 days 19 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 11 October 2026.
Where is first_server located?
Nothing about a region comes from first_server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 94.25.228.3:28015.
Tags
Which Rust Heatmap lists and filters include first_server?
These Rust Heatmap lists include first_server: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on first_server mean?
gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): This build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags first_server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join first_server?
Press F1 in Rust to open the console, then enter client.connect 94.25.228.3:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.