Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h95 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–500° · slots

first_server

Offline 94.25.228.3:28015 checked 16d ago

Sp1 · players now 1/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,470
rank
top 61%
22d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 16d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 550 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 300 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 300 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 269 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 257 on average
255 / 300

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on first_server?

Its rhythm cannot yet be told: too few of first_server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 22 days 22 hours ago.

Player counts

How busy is first_server?

The last time first_server was seen was 16 days 19 hours ago, and it is offline now.

How does first_server rank against other Rust servers?

Player hours over seven days put first_server at #13,470, in the top 61% of ranked servers.

Settings and rules

Which map does first_server run?

A procedural map, generated by the game, runs on first_server.

What are the rules and settings on first_server?

No gather rate appears in the name first_server. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. VAC is off, which is Valve's anti-cheat.

About the server

Which version of Rust does first_server run?

Rust network protocol 2634 and build 167398 on Windows is what first_server runs. Steam updates your game for you, and the protocol has to match for you to join.

Is first_server online, and how reliable is it?

first_server is down just now; the last sighting was 16 days 19 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 11 October 2026.

Where is first_server located?

Nothing about a region comes from first_server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 94.25.228.3:28015.

Tags

Which Rust Heatmap lists and filters include first_server?

These Rust Heatmap lists include first_server: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on first_server mean?

gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): This build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags first_server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join first_server?

Press F1 in Rust to open the console, then enter client.connect 94.25.228.3:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp500
Max players Slot count: 500.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167398
Build This build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.