first_server
Offline 94.25.228.104:28015 checked 32d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on first_server?
The record of first_server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 32 days 16 hours ago the server made the world it is on now.
Population
How busy is first_server?
The last time first_server was seen was 32 days 12 hours ago, and it is offline now.
How does first_server rank against other Rust servers?
Player hours over seven days put first_server at #13,896, in the top 61% of ranked servers.
Settings and rules
Which map does first_server run?
A procedural map, generated by the game, runs on first_server.
What are the rules and settings on first_server?
No gather rate appears in the name first_server. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. VAC is off, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does first_server run?
Rust network protocol 2633 and build 165217 on Windows is what first_server runs. Steam updates your game for you, and the protocol has to match for you to join.
Is first_server online, and how reliable is it?
Last seen 32 days 12 hours ago, first_server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 25 September 2026.
Where is first_server located?
No region is published by first_server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 94.25.228.104:28015.
Lists and filters
Which Rust Heatmap lists and filters include first_server?
These Rust Heatmap lists include first_server: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on first_server mean?
These are the tags first_server publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp500 (Max players): The slot count is 500; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join first_server?
Press F1 in Rust to open the console, then enter client.connect 94.25.228.104:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.