ServerName
Offline 94.247.63.195:28015 checked 42d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on ServerName?
ServerName has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 42 days 17 hours ago.
Player counts
How busy is ServerName?
The last time ServerName was seen was 42 days 17 hours ago, and it is offline now.
How does ServerName rank against other Rust servers?
Ranked #13,977 on seven-day player hours, ServerName is in the top – of all ranked servers.
Settings and rules
Which map does ServerName run?
The game generates the procedural map on ServerName.
What are the rules and settings on ServerName?
No gather rate appears in the name ServerName. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does ServerName run?
The build on ServerName is Rust network protocol 2633 and build 163794, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is ServerName online, and how reliable is it?
Offline at the moment: ServerName was last seen 42 days 17 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 17 September 2026.
Where is ServerName located?
Nothing about a region comes from ServerName. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 94.247.63.195:28015.
Lists and filters
Which Rust Heatmap lists and filters include ServerName?
Best Rust community servers are the Rust Heatmap lists that ServerName fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ServerName mean?
gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags ServerName publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join ServerName?
To join by console, open it with F1 in Rust and enter client.connect 94.247.63.195:28015. Or press Launch Rust on this page, which connects you through Steam.