TEST
Offline 94.228.214.27:28015 checked 43d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on TEST?
Its rhythm cannot yet be told: too few of TEST's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 43 days 5 hours ago the server made the world it is on now.
Player counts
How busy is TEST?
TEST went quiet 43 days 5 hours ago and is offline right now.
How does TEST rank against other Rust servers?
The top – of ranked servers includes TEST, at #15,521 for player hours over the last seven days.
Rules and settings
Which map does TEST run?
The game generates the procedural map on TEST.
What are the rules and settings on TEST?
A gather rate is not given in the name TEST. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does TEST run?
Rust network protocol 2633 and build 163794 is the build TEST runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is TEST online, and how reliable is it?
Last seen 43 days 5 hours ago, TEST is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 16 September 2026.
Where is TEST located?
Nothing about a region comes from TEST. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 94.228.214.27:28015 is its address.
Tags
Which Rust Heatmap lists and filters include TEST?
Best Rust community servers are the Rust Heatmap lists that TEST fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TEST mean?
The game's server browser reads the tags TEST publishes: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): Slot count: 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join TEST?
Press F1 in Rust to open the console, then enter client.connect 94.228.214.27:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.