Rust HeatmapInfrared · players
IR live Players66,602 Servers11,784 Warm3,516 Fresh wipes · 3h198 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

Custom Map Test

Offline 94.214.119.233:28015 checked 27d ago

Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,109
rank
top 60%
28d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 27d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep2 Oct5 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 11:57 UTC28d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
523 / 525
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
385 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
48 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
51 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
54 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 241 on average
161 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Custom Map Test?

Its recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Custom Map Test?

The record of Custom Map Test's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 28 days ago the server made the world it is on now.

Population

How busy is Custom Map Test?

Last seen 27 days 20 hours ago, Custom Map Test is offline at the moment.

How does Custom Map Test rank against other Rust servers?

Ranked #14,109 on seven-day player hours, Custom Map Test is in the top 60% of all ranked servers.

Settings and rules

What are the rules and settings on Custom Map Test?

No gather rate appears in the name Custom Map Test. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Custom Map Test run?

Rust network protocol 2633 and build 165217 on Windows is what Custom Map Test runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Custom Map Test online, and how reliable is it?

Offline at the moment: Custom Map Test was last seen 27 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 24 September 2026.

Where is Custom Map Test located?

Nothing about a region comes from Custom Map Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 94.214.119.233:28015.

Lists and filters

Which Rust Heatmap lists and filters include Custom Map Test?

The Rust Heatmap lists that Custom Map Test fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Custom Map Test mean?

The game's server browser reads the tags Custom Map Test publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Custom Map Test?

Press F1 in Rust to open the console, then enter client.connect 94.214.119.233:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players This server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs165217
Build Build 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.