Rust HeatmapInfrared · players
IR live Players40,450 Servers11,620 Warm3,014 Fresh wipes · 3h87 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–650° · slots

2_X2 test

Offline 94.183.255.142:35100 checked 32d ago

2x moddedoxide
Sp1 · players now 0/ 650
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,520
rank
top 71%
34d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 32d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 730 on average
436 / 500
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 546 on average
286 / 300
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 353 on average
117 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 325 on average
85 / 150
Magic Rust #18 — Vanilla 2x | Pyccкий
EU · groups of 150+ · 2x · weekly · 323 on average
27 / 100
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 299 on average
141 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on 2_X2 test?

The record of 2_X2 test's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 34 days 6 hours ago.

Player counts

How busy is 2_X2 test?

Last seen 32 days 9 hours ago, 2_X2 test is offline at the moment.

How does 2_X2 test rank against other Rust servers?

Ranked #16,520 on seven-day player hours, 2_X2 test is in the top 71% of all ranked servers.

Rules and settings

Which map does 2_X2 test run?

2_X2 test runs a procedural map, which the game generates.

What are the rules and settings on 2_X2 test?

2x gather is what 2_X2 test advertises in its name. A maximum of 100 players is allowed per group. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does 2_X2 test run?

Rust network protocol 2633 and build 165217 is the build 2_X2 test runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is 2_X2 test online, and how reliable is it?

2_X2 test is down just now; the last sighting was 32 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 25 September 2026.

Where is 2_X2 test located?

A region is not published for 2_X2 test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 94.183.255.142:35100.

Lists and filters

Which Rust Heatmap lists and filters include 2_X2 test?

These Rust Heatmap lists include 2_X2 test: 2x Rust servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What do the server tags on 2_X2 test mean?

The game's server browser reads the tags 2_X2 test publishes: gmrust (Game mode): Survival in the standard Rust form; mp650 (Max players): Slot count: 650; ts100 (Group limit): The team limit is 100; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join 2_X2 test?

To join by console, open it with F1 in Rust and enter client.connect 94.183.255.142:35100. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp650,ptrak,$r?,v2633,gmrust,cs165217,ts100,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp650
Max players Slot count: 650.
ts100
Group limit The team limit is 100.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs165217
Build The game build here is 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.