#2 Omsk-Rust X10000
Online EU 94.137.28.90:36400 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Friday 30 October, 11:11 UTC, in 12h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 11:11 UTC13d ago | 5° | – | running | 0 |
| Fri 9 Oct, 10:56 UTC20d ago | 1° | held half | 7 days | 0 |
| Fri 2 Oct, 10:56 UTC27d ago | 5° | held half | 7 days | 0 |
| Thu 1 Oct, 18:57 UTC FW28d ago | 5° | – | 0.7 days | 0 |
| Fri 25 Sep, 11:04 UTC34d ago | 4° | held half | 6.3 days | 0 |
| Fri 18 Sep, 11:05 UTC41d ago | 5° | held half | 7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on #2 Omsk-Rust X10000?
Its recent wipes drew an average peak of 4 players. 4 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on #2 Omsk-Rust X10000?
Its tag guides the prediction because #2 Omsk-Rust X10000's wipe record is too thin to confirm the schedule. Friday 30 October at 11:11 UTC is when its next wipe is due. The world in play now was made 13 days 11 hours ago. The tags list a weekly wipe.
Player counts
How busy is #2 Omsk-Rust X10000?
The current population of #2 Omsk-Rust X10000 is 0, against 100 slots. A seven-day average of 1 players, with a peak of 1. Its busiest point in the last 48 hours was 04:00 UTC, averaging 0 players.
How does #2 Omsk-Rust X10000 rank against other Rust servers?
Seven-day player hours place #2 Omsk-Rust X10000 at #3,717, in the top 17% of ranked servers; within Europe it is #1,372.
Settings and rules
Which map does #2 Omsk-Rust X10000 run?
A procedural map of size 3,500 with seed 253923540, generated by the game, runs on #2 Omsk-Rust X10000. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on #2 Omsk-Rust X10000?
#2 Omsk-Rust X10000's name indicates a gather rate of 10000x. The group limit is 8 players, which is the game's default. battlefield is the game mode, quick PvP, high rates and kits. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does #2 Omsk-Rust X10000 run?
Rust network protocol 2634 and build 167781 on Windows is what #2 Omsk-Rust X10000 runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is #2 Omsk-Rust X10000 online, and how reliable is it?
The server is up at the moment: #2 Omsk-Rust X10000 is online. About 3 minutes ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is #2 Omsk-Rust X10000 located?
With its EU tag, #2 Omsk-Rust X10000 lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. 94.137.28.90:36400 is its address.
Does #2 Omsk-Rust X10000 run smoothly?
Average server fps over the last 48 hours was 30; it never dropped below 30. The world held as many as 68,727 entities, buildings and deployables included. At its peak it held 2,116 MB of memory. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include #2 Omsk-Rust X10000?
These Rust Heatmap lists include #2 Omsk-Rust X10000: Rust battlefield servers, Rust servers above 10x, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: More than 10x brings it up.
What do the server tags on #2 Omsk-Rust X10000 mean?
These are the tags #2 Omsk-Rust X10000 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): It wipes once a week; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): Europe is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join #2 Omsk-Rust X10000?
Enter client.connect 94.137.28.90:36400 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://rust-omsk.gamestores.app.